Troops Data Structure
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Name:             The name for this troop.

Description:      A string description of this troop.

Spaces:           The number of unit spaces taken up by this troop.

Cost:             The cost in Construction Points for this troop.

Time:             The number of turns it takes to complete construction of
                  this troop.

Tech Type:        The Tech Type that must be researched.

Tech Amount:      The tech level within the Tech Type that must be
                  reached to discover this troop.

Pic Num:          The picture position of this troop in the comps.bmp
                  file. All picture numbers begin with 0 as the first
                  element. You can only use the pictures on the single
                  row where the troops are. So the first picture on that
                  line is 0 and you can have a total of 26 troop pictures.

Attack Strength:  The Attack strength of this troop.

Defense Strength: The Defense strength of this troop.

Planetary Weapon: The id number of the component that this troop uses
                  when firing into space during combat.

# Planet Weapons: The amount of weapons (Planetary Weapon) that this troop 
                  gets to fire. For example, the Blight Tanks have a Planetary
                  Weapon of 146 and a # Planet Weapons of 2. In space combat,
                  the planet they are on will get 2 Anti-Matter Torpedoes IIs.

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commercial disks or CD-ROMs without permission of the authors.

Space Empires III is Copyright 1997, by Malfador Machinations
Website:  http://www.crl.com/~malfador/
